Computer Graphics

A.Y. 2024/2025
6
Max ECTS
48
Overall hours
SSD
INF/01
Language
Italian
Learning objectives
The course has the goal of introducing the basic notions of 3D modeling and rendering, in the context of computational graphics. It also presents the main data structures for the digital representation of three-dimensional objects, as well as rendering algorithms, which are used to synthesize digital images that depict the modeled objects (either in real time or offline). The course also presents common software tools and formal languages ​​used in this field.
Expected learning outcomes
Students are expected to acquire the notions of Computer Graphics that will allow them to correctly identify an appropriate solution to a given problem that requires digital modeling of three-dimensional objects and their visualization (in any of the many possible fields of application). Furthermore, the acquired mathematical, algorithmic and data-structure principles will provide a starting point for the implementation of the identified solution.
Single course

This course cannot be attended as a single course. Please check our list of single courses to find the ones available for enrolment.

Course syllabus and organization

Single session

Responsible
Lesson period
Second semester
INF/01 - INFORMATICS - University credits: 6
Lessons: 48 hours
Professor: Tarini Marco
Shifts:
Turno
Professor: Tarini Marco
Professor(s)
Reception:
Tuesday 14:30-17:30 (or by appointment)
Department (Via Celoria 18) -- Office 4006.