Online Game Design

A.Y. 2024/2025
6
Max ECTS
48
Overall hours
SSD
INF/01
Language
English
Learning objectives
This course aims to teach be basic skills required for the design and development of online multiplayer games. These skills will be related to the game design functional to player experience and to the definition of the supporting technical infrastructure to provide the service.
Expected learning outcomes
The student must be able to describe in a proper, and critic, way the strategies to be adopted to design and implement an online multiplayer game. Moreover, the student must also be atle to apply all the techniques proposed by the course in order to design and implement a prototype of an online multiplayer game.
Single course

This course cannot be attended as a single course. Please check our list of single courses to find the ones available for enrolment.

Course syllabus and organization

Single session

Responsible
Lesson period
Second semester
INF/01 - INFORMATICS - University credits: 6
Lessons: 48 hours
Shifts:
Professor(s)
Reception:
Thu. 14:00 - 16:00 by appointment
Office 3003