Real-Time Graphics Programming
A.Y. 2026/2027
Learning objectives
The goal of the course is to provide theoretical and practical fundamentals for the implementation of interactive graphics applications.
Expected learning outcomes
At the end of the course, the student will be able to understand the main stages of the real-time graphics rendering pipeline, and to implement real-time graphics applications using low-level graphics API.
Lesson period: Second four month period
Assessment methods: Esame
Assessment result: voto verbalizzato in trentesimi
Single course
This course cannot be attended as a single course. Please check our list of single courses to find the ones available for enrolment.
Course syllabus and organization
Single session
INFO-01/A - Informatics - University credits: 6
Lessons: 48 hours