Sound in Interaction
A.Y. 2018/2019
Learning objectives
Il corso propone una trattazione multidisciplinare di principi e tecnologie per il design, la sintesi e il rendering del suono in contesti interattivi, con applicazioni nel campo della realtà virtuale e aumentata, del sonic interaction design, delle interfacce accessibili, degli strumenti musicali digitali.
Expected learning outcomes
Undefined
Lesson period: First semester
Assessment methods: Esame
Assessment result: voto verbalizzato in trentesimi
Single course
This course cannot be attended as a single course. Please check our list of single courses to find the ones available for enrolment.
Course syllabus and organization
Milan
Responsible
Lesson period
First semester
Course syllabus
Procedural audio
- Physically based sound synthesis
- Modal synthesis
- Non-linear models
- Computational aspects
3D Audio
- Spatial sound perception
- Reverberation and virtual acoustics
- Binaural rendering
Tools: puredata
- Introduction to the puredata software
- Dataflow and control
- Handling audio in puredata
- Video processing
Application scenarios
- Virtual and augmented reality
- Sonic interaction design
- Assistive interfaces
- Technologically augmented learning
- Digital musical instruments
- Physically based sound synthesis
- Modal synthesis
- Non-linear models
- Computational aspects
3D Audio
- Spatial sound perception
- Reverberation and virtual acoustics
- Binaural rendering
Tools: puredata
- Introduction to the puredata software
- Dataflow and control
- Handling audio in puredata
- Video processing
Application scenarios
- Virtual and augmented reality
- Sonic interaction design
- Assistive interfaces
- Technologically augmented learning
- Digital musical instruments
Professor(s)